This is the first 'familiarisation' assignment tackled by the class. Using basic modelling tools such as extrude, scale and rotate, students were tasked with the creation of a robot.

Blender is a freeware 3D modelling, animation and rendering package that you can download from www.blender.org

Sam

Sam's robot

A very advanced effort from Sam, who has already incorporated spot lighting.

Bigger - 126 KB.

Alex

Alex's robot

A menacing robot from Alex.

Bigger - 24 KB.

Alex

Alex's robot

Another view, showing clearly the modelling detail that Alex has added at the eyes.

Bigger - 24 KB.

Dora

Dora's robot

This cute fellow sports a big hat and huge eyes. He (or she) has a worryingly narrow neck.

Bigger - 22 KB.

Ross

Ross's robot

Ross has experimented with Blender's particle system, to add some hair. The fellow looks like he's just visited an acupuncturist.

Bigger - 63 KB.

Parvine

Parvine's gingerbread man

Instead of a robot, Parvine followed an on-line tutorial to produce this gingerbread man.

She's added a texture to the 'normals' channel, to achieve a bumpy effect on its body, and on the ground.

Bigger - 41 KB.

Adam

Ross's robot

This is the second of two designs that Adam submitted. Adam has added a texture to the 'displacement' channel, to make the robot's surface spikey.

Bigger - 40 KB.